Fantasy Grounds – Evernight (Savage Worlds). This content requires the base game Fantasy Grounds on Steam in order to play. All Reviews: No user reviews. Notice. Making heroes for Evernight is as easy as creating characters for any Savage Worlds game. You’ll find a character sheet designed. Savage Worlds has 20 ratings and 2 reviews. Marcelo said: This is a very good scenario for Savage World. Even being published so long ago, it’s still a f.
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There are no discussion topics on this book yet. For that promise, I add one star to the Evernight is one part purposefully generic fantasy setting, and one part reasonably interesting campaign, though the latter is clearly more than the sum of its parts.
Review: Evernight | Halfway Station
To be honest though, I have no experience with the Evernight setting so really cannot comment on how well it, or any class or race, would fit. The great villains of the story are very interesting, and the plot is hands down compelling. Personally, I think the story is dramatically complete at the end of Act 5, and would close the campaign at that point — Savage Worlds seems built on the assumption that campaigns start, run to a natural end point, and then stop, as opposed to the more open-ended Old School approach.
Paige rated it it was amazing Sep 03, Scott Neal rated it liked it Nov 17, And the same goes for sun priests light domain clerics and red knights oath of devotion paladins. Jeff Scifert rated it it was amazing Jun 24, You’ve never seen fantasy this dark!
You are commenting using your Twitter account. Non-humans with darkvision have a distinct advantage over humans, who may no longer be dominant. Please do not take offense. The answer is The Scourge, and this chapter explains what it is, why it went away, and why it has come back.
Evernight characters – Pinnacle Entertainment Group Forums
Noshrok Grimskull rated it it was amazing Jan 15, Tap that concept for your Bards and you are back to more Savage Worlds style powers. This book is not yet featured on Listopia. Create a free website or blog at WordPress. I think that’s seriously savsge what the idea of a “hedge wizard” is.
Two pages of historical background, presented as a tale of earlier heroes, told to the PCs by a minstrel. Should the group succeed and wish to continue in the same vein, they can go on to tackle invaders in other regions.
This is your standard setting background fare; a quick three page overview of the world of Tarth and the kingdom of Valusia, which your PCs call home, is followed by character creation — a one page refresher of the SW approach, then details of evernjght races of Tarth the usual suspects — dwarves, elves, half-elves, Halflings, half-orcs, humans. So could a fighter eldritch knight or rogue arcane trickster.
Savage Worlds: Evernight
Savannah Creel marked it as to-read Feb 23, Noah rated it really liked it Jun 28, Skye Knizley marked it as to-read Mar 05, The specific story beats are pretty eernight at the start, then pretty terrible in the middle, and passable at the end. Evernight was written before the Plot Point approach stabilised, and is more of a railroad trip than the standard SW campaign.
Jason Valletta rated it liked it Jul 29, Open Preview See a Problem? Originally posted by Jonah Hex View Post.
And I do think it’s an important cultural distinction to draw. Mindnights marked it as to-read Aug 11, No trivia or quizzes yet. Jacob Possin rated it liked it Aug 02, And with an over-reliance on darkvision, color in objects and clothing becomes largely meaningless.
Even if bardic magic were a thing, who would want to sing or play an instrument in such a dark and depressing place? You are commenting using your Facebook account. About Shane Lacy Hensley.